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‏إظهار الرسائل ذات التسميات 3G. إظهار كافة الرسائل
‏إظهار الرسائل ذات التسميات 3G. إظهار كافة الرسائل

الأحد، 27 فبراير 2022

Meta filed a patent for ‘3D conversations’ — are holographic calls almost here?

Meta filed a patent for ‘3D conversations’ — are holographic calls almost here?

 Meta filed a patent for ‘3D conversations’ — are holographic calls almost here?

Ever since Star Wars first showed space wizards talking to holograms, calling someone and chatting with their 3D simulacrum has become a staple of science fiction. But based on a patent application published in January, it sure looks like FacebookMeta is trying to make 3D conversations a reality right now — even if not quite the way George Lucas envisioned it.


With the disclaimer that many patents never end up becoming an actual product, the patent does hint at how Meta envisions the future of communication.


What’s the patent about?

Meta, then Facebook, filed a Patent Application in 2020 titled 3D Conversations in an Artificial Reality Environment. Specifically, the application outlines a pipeline for capturing and transmitting 3D representations of callers, “allowing conversation participants to appear as if face-to-face.” 


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To be clear: this is a patent application that’s recently been made public; the patent hasn’t been granted yet.


What exactly does Meta mean by ‘3D’ conversations?

The patent is written in broad language covering a multitude of devices and use cases, but the gist is that Meta is trying to call dibs on a process for capturing and transmitting your body in 3D — whether to be viewed on an AR headset, a phone, or some newfangled future technology. 


In other words, the goal is to make it feel like the other person is in the same room as you.


But video calls are pretty good. What does 3D bring to the table?

Meta’s patent suggests it is interested in using realistic 3D depictions to communicate body language for more natural conversations. This is contrasted with typical video calls, which tend to only focus on the face.


“Understanding body language and context can be difficult with only a two-dimensional (“2D”) representation of a sender. Further, communication often relies on interpersonal interactions, such as spatial movements between participants. Yet communication over video call does not provide the ability for participants to move relative to each other, as the point of view is fixed to the sender’s camera. In addition, the limitation of video calling on a flat panel display introduces an intrusive layer of technology that can distract from communication and diminishes the perception of in-person communication.”


But this patent doesn’t deal with cartoony leg-less avatars. Instead, the goal is to capture real depth data from participants and transmit their likeness as realistically as possible: imitating real-life conversation is the goal. 


So is Meta cooking up a holographic device?

No. Well, it might be, but the patent doesn’t specify that. Instead, Meta seems more concerned with how that 3D data is captured, transmitted, and rendered.


Notably, the patent says these 3D conversations can potentially happen on pretty much any display imaginable, from mixed reality glasses to phones, to light-field displays, to mist screens to… yes, actual holograms.



Meta seems to be interested in creating the backend and platform that allows 3D calls to happen in the first place.


That said, while there’s no mention of specific products that might leverage this 3D conversation technology, we know Meta is working on everything from AR glasses to a metaverse-friendly smartwatch. And of course, the company does already make the most popular VR headsets in the world.


How can these conversations look realistic if I’m wearing a headset?

It’s hard to have a conversation that feels ‘face-to-face’ if one or more of the participants is wearing an AR or VR headset. To that, Meta has a solution: AI.


The company describes how AI filters could be applied for the “removal of artificial reality devices the sending user may be wearing,” letting your beautiful mug shine through in your 3D calls. How well that would work when wearing a bulky VR headset is anyone’s guess.


Meta also notes that filters can remove callers’ backgrounds to make them look like they are occupying the same space.


How can 3D conversations be transmitted on 2D devices?


On 2D displays, you obviously wouldn’t get a true 3D representation, but instead might have an effect more akin to Facebook’s 3D photos or existing AR filters. Your eyes wouldn’t be able to see true stereoscopic depth, but you should be able to move around the person you are talking to like an AR object.



All that 3D information would use a ton of data, wouldn’t it?

Fancy compression algorithms aside, Meta notes that the 3D representations don’t always have to be pixel-perfect versions of you. In many cases, AI or pre-stored 3D models of you could fill in the blanks.


“In some cases, part or all of the 3D representation may not be direct translations of captured data, such as where none of the captured images of the sending user depict a portion of the 3D representation or where bandwidth or processing limitations did not allow sufficient time to provide a portion of the images depicting the sending user. In such cases, some or all of the 3D representation can be approximated with an avatar representation of the sending user, a machine learning estimation of the missing portion(s), or a previously captured version of the missing portion(s) of the sending user.”


Meta also describes how if certain parts of the body are occluded by objects or are outside the camera’s field of view, they might be digitally reconstructed using AI as well. And similar to how we have compression for existing video calls, Meta’s technology could change the polygon count and overall quality of your 3D model depending on which devices are involved in the call.


What does this say about Meta’s plans?

A lot. Or nothing. But probably a lot.


A couple of years ago, I might’ve written this patent off as just another tech company trying to call dibs on some esoteric technology. But in 2022, now that Zuckerberg has gone all-in on the metaverse — and now that people seem to care about VR and AR again — it seems a given that Meta is trying to make conversations in XR a thing.


Again, I need to caution that this is just a patent, and tech companies file patents that never come to fruition all the time. The patent is light on specifics, but instead broadly posits numerous ways in which 3D conversations could be adapted to work on all sorts of devices.


But it’s that broadness that makes it interesting too. Right now, one of the biggest hurdles for Zuckerberg’s vision of the metaverse is the fragmentation between virtual and real spaces.


Virtual spaces allow for infinite flexibility but require bulky, expensive headsets that isolate you from those around you. And there’s always going to be a subset of the population that simply doesn’t care for XR experiences – 2D devices are good enough for them.


But if the metaverse is going to become a thing, conversations can’t only happen on VR or AR headsets — at least not any time soon. There needs to be a way to allow conversations and interactions to happen across device types.


Granted, Meta isn’t the only company working on 3D calls. Google has Starline, Cisco has Webex Hologram, and Microsoft has its Mesh platform. But given Meta’s existing dominance across social platforms and VR experiences, it’s better positioned than anyone else to create the connective tissue between 3D and 2D spaces.

The transport industry sure as hell wasn’t ready for the end of 3G

The transport industry sure as hell wasn’t ready for the end of 3G

 The transport industry sure as hell wasn’t ready for the end of 3G

This week in the US, AT&T retired its 3G network to make room for newer 5G cellular bands.


While most of our smartphones are embedded with 4G or 5G chips, a lot of transport infrastructure runs on old-school 3G cellular networks. Think of a large number of telematics and IoT-connected devices. As 3G retires, they no longer operate without upgrading to 4G connectivity. 


In other words, unless your connected devices support 4G or higher, they’re bricked.


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The entire transport ecosystem is in a world of pain, including:


Buses and Trains

School Bus 3g sunsetting

Old-school school buses can’t talk to their fleet operator.

American school buses that rely on legacy 3G technology have lost the ability to track and manage their routes. The industry requested a 6-month delay in sunsetting of the network — but to no avail. 


This also affects bus networks across the country. In San Francisco, ​​over 650 NextBus transit shelter displays no longer function. Instead, passengers must scan a QR code, make a phone call, or contact the bus company’s Twitter account to find out the schedule.


On top of this, many push-to-talk buttons used by visually-impaired riders are inoperable across the area.


The city’s not so smart now, huh?


Trucks and 3G sunsetting 

According to CCJ Digital, AT&T’s 3G sunsetting impacts around 350,000 Class 8 trucks. 


Laws in long-haul truckers require drivers to use software to record and monitor their hours — and retiring the 3G band makes this software obsolete. 


Furthermore, the sunsetting also impact cross-border trade with Canada and Mexico (who have delayed their 3G retirement to 2025), as American fleets can no longer transmit or receive data between drivers and dispatch.


What does the end of 3G mean for car owners?

Many car makers used 3G in their models as recently as 2021. This includes features such as WiFi hotspots, smartphone app connectivity, voice assistants, in-nav traffic and location data, hands-free calling, automatic crash notification, and remote lock/unlock functions. 


Without an upgrade, this is all dead in the water. Here’s where you can find out if your car is affected.


But some specific examples: BMW vehicles from 2019 that are factory-equipped with 3G telematics devices or retrofitted 2G vehicles can no longer receive any ConnectedDrive/BMW Assist services. Worst still, not all BMW vehicles will be eligible for a technology upgrade. 


Toyota 3G sunsetting

Imagine your car can no longer provide accident and emergency assistance due to 3G sunsetting? Image: Toyota

At Toyota, vehicles such as the 2019 4Runner with Toyota Safety Connect enabled can no longer provide services like Automatic Collision Notification, Enhanced Roadside Assistance, Emergency Assistance Button, and Stolen Vehicle Locator.


And a range of Audi vehicles (including some launched in 2019) has lost Connect Care SOS and emergency services. Fortunately, the company is offering Motion for Audi. a free, dealer-installed solution that replaces many of the lost features.


Many OEMs are offering subscription upgrades to higher networks. 


For example, Tesla’s offering to do this for a modest fee of $200. Stellaris — home to brands like Chrysler, Dodge, Fiat, Jeep, and Opel — will offer a subscription of appropriate hardware in 2GB of data per month at $9.99, or unlimited data for $29.99 per month. 


Good luck charging your EV

Even if you have a newer electric car with updated software, charging might be a problem depending on your provider — with several EV owners on Twitter sharing their experiences encountering out-of-service chargers. 




EV charging stations are often networked via 3G, 4G, or 5G cellular data services to provide a range of services.


Operators utilize the connectivity for remote monitoring and managing. While users rely on these networks for things like charger station locator services and credit card payments. 


3G sunsetting means chargers depending on AT&T no longer function.  


Paul Vosper, CEO of JuiceBar EV charging company, told me that it’s unclear why the 3G network end-of-life schedule seems to have caught some in the industry by surprise.  


JuiceBar has been using 4G modems due to the better quality and reliability of IoT on the standard. 


Thankfully, the company also offers a Trade-Up Program to all owners of impacted 3G-connected EV chargers. 


Geez, get your act together

To be clear, this isn’t unexpected. Telcos started shutting down 2G in 2019 and gave notice for the 2022 3G shutdown. 


And for 3G sunsetting, this is just the beginning — Sprint is ending things in March, and T-Mobile in July. Verizon’s giving you until December. 


I’m not filled with confidence that the industry will be any more prepared by then. Poor play, folks, poor play.

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